Be seen be safe game


















Children are often the targets of predators because children are generally very trusting. Teach your children important online chatting safety rules. Make sure that you talk to your children about the conversations that they have online and the types of people that they are chatting with. Make sure that your kids are in age-appropriate chat rooms and encourage your children to come to you if they ever feel uncomfortable about a question that was asked to them or a message that they received.

Many times it is best to only allow your child to chat with people that you and they know personally, rather than allowing conversations with strangers. Predators, including pedophiles, who are online and in chat rooms are very clever and have experience in being deceptive. These dangerous people will often spend months gaining your trust, or the trust of your children, before asking personal questions or to meet you in person.

Remember that unless you know personally the person that you are chatting with, you have no way of knowing whether or not your chatting partner really is who he says he is. Share 6. You should always assume someone is going to reverse and understand your code since they have it on their machine. The tradeoff is not worth it if it will be circumvented within the week or two. New technology, new standards! Cheap security to stop those who are new to the field. You cannot do anything against a user who can execute arbitrary code on the server, only Roblox can make a difference here by patching the method used friendly reminder: LogService:ExecuteScript was a thing lol.

It prevents malicious code seeping into your game and potentially allowing bad actors on the client manipulating your game. Errors, Names, and Properties are all well and find to verify when you know what the bounds are. Also they could Decompile Client scripts and checks how your system works on client and how to abuse remotes. Exploiters can launch a backdoor check, if you have a backdoor in-game, the exploiter has Server side access, So please be careful with free models.

There is a lot of truth some of what you said. The fundamental client-server model of Roblox gaming is a bit of a mess, with various compromises made to keep the game playable, but which also leaves open doors for cheating. There indeed is an entire community dedicated to cheating, and the manpower behind cheat development is huge, like so huge that client-side anticheats are only good on a rolling basis.

There is also a lot of scripted models created and botted to the top with unscrupulous intent. Do not delete. Autocomplete works better with that. Also, take note that randomizing Workspace is useless since there is a hard-coded property such that game. Workspace will work regardless. What if the cheater fired the remote with normal amounts a million times, instead of once with an insane amount?

Then what if a cheater briefly teleports into a valid zone and then fires it before your anti-teleport example code gets around to detecting them. The point is, it would be better that only server scripts can award money. There should be no remotes for awarding yourself money whatsoever. So I would recommend you do some research to improve your coverage of the topic. What he means is that firing a remote event can be intercepted by the client. So if you attempt to kick via remote it can be disabled from going out too.

Renaming services is a waste of time. The only thing you should worry about regarding client-sided anti-cheat is a quick LocalScript that detects changes in the Humanoid to prevent the script kiddies. Remotes are easy to protect. Just make sure that the player is actually allowed to fire it using some if then checks.

You have to check to make sure the character exists before it is referenced, and then make sure the HumanoidRootPart exists using if :FindFirstChild. PlayerAdded:Connect function plr spawn function -- open a new thread so we don't waste stuff on the playeradded connection repeat wait until plr.

If you use something different, be sure to change this. Leave any feedback in the replies, I hope to hear how I can help you or improve this thread. How i can stop exploiting in my game? What steps would you take in preventing as many exploits as possible in your game? Infects the player with a virus that slowly turns them into a zombie.

Quick Links. Documents Keycards Radio S-Nav. Explore Wikis Community Central. Register Don't have an account? View source. Logs Talk 6. Yes Harmful? The label found in SCP's containment chamber. SCP's face texture. Strangely, The face texture is a different file than the body texture.



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